04-12-2024, 12:54 PM
(This post was last modified: 04-12-2024, 12:57 PM by 1micha.elok.)
(04-12-2024, 11:23 AM)johnno56 Wrote: ... Huge fan of Wolf3D type games...
Are you planning on a sequel or perhaps modifications to the current game? Whichever you choose, I will eagerly wait for it...!!
Thank you for being a huge fan of Wolf3D type games !
There are some points that I have not found yet on how to code them, such as :
1. You play hide-and-seek with a zombie when you don't have bullets anymore ... lol ....
A zombie should run after you if it see you like in Pac-Man
A zombie stop chasing you when you hide inside a room and close the door
2. Animated walking zombies, spinning coins
3. Limited amount of bullets, but you may reload them
4. Some puzzles to solve :
a. You have to find a key to open a door
b. You have to find an amunition box to reload your bullets
c. You have to find a paper map so that a little guided map is displayed on the screen
d. Some parts of the maze is totally dark, and you have to find a torch to light up the path
5. Utilize the right side panel as a dynamic information box :
a. Display collectible items (key,amunition box, paper map, torch etc.)
b. Display infos and clues for you in each different situation
6. Generate different mazes (maze generator in n7) every time you start a new game
I wish, someone has the answers to the points above, so that THE MAZE - II will be on production