Tilemap Editor Linux - Printable Version +- NaaLaa (https://www.naalaa.com/forum) +-- Forum: NaaLaa (https://www.naalaa.com/forum/forum-1.html) +--- Forum: NaaLaa 7 Questions (https://www.naalaa.com/forum/forum-3.html) +--- Thread: Tilemap Editor Linux (/thread-111.html) Pages:
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RE: Tilemap Editor Linux - Marcus - 04-05-2024 (04-05-2024, 06:55 AM)johnno56 Wrote: My Desktop short cut uses... wine /home/john/Programs/N7/tilemap_editor.exe Can you try adding a "start" between wine and the path? I'm just curious to know if it helps Back to work ... RE: Tilemap Editor Linux - johnno56 - 04-05-2024 I had already tried that but it failed to execute... RE: Tilemap Editor Linux - Marcus - 04-05-2024 (04-05-2024, 09:00 AM)johnno56 Wrote: I had already tried that but it failed to execute... How do I fix this without breaking anything? I could easily set the working directory of a running n7 program to the directory of the executable. The problem is that not all programs want that. Ned is an example of a program that doesn't want it. But most likely ned is the only program that doesn't want it. So ... I will ... add a compiler flag to set the working directory to that of the executable on launch. But you can change it by adding #<something> in your code (or <something> using n7 through the command line). Everyone will be happy RE: Tilemap Editor Linux - johnno56 - 04-05-2024 Sounds like you have a lot of work to do... Well, it sounds like a lot to me... lol Good luck. RE: Tilemap Editor Linux - Marcus - 04-07-2024 (04-05-2024, 08:48 PM)johnno56 Wrote: Sounds like you have a lot of work to do... Well, it sounds like a lot to me... lol Good luck. I just released a new version of n7. I didn't make the "complicated" fix that I had planned. But I changed the tilemap editor a bit. Can you try it out and tell me if it functions better? RE: Tilemap Editor Linux - johnno56 - 04-07-2024 I have collision icons!! Woo Hoo!! You Sir are a legend! Thank you! |