10-18-2024, 04:54 PM
(10-17-2024, 07:50 PM)johnno56 Wrote: Umm... My general solution to escaping a maze, is to always turn in a specific direction, then eventually I will reach an exit... Unless one of two conditions exist... 1. The player has not been "placed" within an inescapable area of the maze or 2. There is no exit...
I am uncertain as to which algorithm was used to generate the maze, but generally, 'inescapable' is usually avoided... So... I am left with the conclusion that you have dropped me into a maze without exits... A bit like a rat searching for cheese but there is no cheese... You sir, may have a streak of cruelty, that will go a long way in creating games... Well done!
I'm using, whatsitcalled, depth first search? But nah, didn't define an exit