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Repurposed Sprite Editor
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Marcus,

Back in December of 2024, I mention that I was having difficulty(s), with my Sprite Editor. The fix you provided worked like a charm... The project has been "gathering dust" since then because of lack of planning on my part. Creating an editor without considering, "Do I have the skill set to complete it?" The answer was a resounding "NO."...

Then I got to thinking (Ok, you can stop laughing now... very funny...) that the Sprite Editor is very similar to a Tile Map Editor.  Mind you, a bare-bones, editor... lol  Functions like, New, Load, Save, Quit, Draw and Erase tile... Seeing that Wolf3D does not seem to have a Editor per se, maybe the Sprite Editor, could be repurposed?

Here is my idea: Wolf3D uses a standard 64x64 tiled "map". Single level (ie: no layers). The Sprite Editor is already configured for a 64x64 "pixel" display. Give the different walls etc a specific colour. "Draw" the wall "pixel" etc to create the "map". Scan the main grid to convert it to a 64x64 character text grid then convert that grid to the standard Wolf3D "map = [[ ]]" layout.

No prizes for guessing that I have already started... kind of... The four main function are working (sort of) and the selection of the "tiles" can be drawn and erased. Saving and loading are my biggest issues at the moment... After all - it's only been 1 day... lol

I realize that EngineA already has a Tile Based editor and was wondering if your intentions are focused more toward that type of game creation than the Wolf3D game style? Reason: If the focus is on EngineA then it would be illogical to continue with the W3D editor... What do you think? Is a W3D editor a kind of "re-inventing the wheel" type of deal?
Logic is the beginning of wisdom.
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Messages In This Thread
Repurposed Sprite Editor - by johnno56 - 01-23-2025, 07:57 PM
RE: Repurposed Sprite Editor - by Marcus - 01-24-2025, 06:21 AM
RE: Repurposed Sprite Editor - by johnno56 - 01-24-2025, 09:13 AM
RE: Repurposed Sprite Editor - by johnno56 - 01-24-2025, 11:59 AM
RE: Repurposed Sprite Editor - by kevin - 01-24-2025, 03:49 PM
RE: Repurposed Sprite Editor - by Marcus - 01-24-2025, 05:27 PM
RE: Repurposed Sprite Editor - by johnno56 - 01-24-2025, 09:56 PM
RE: Repurposed Sprite Editor - by johnno56 - 01-25-2025, 10:14 PM
RE: Repurposed Sprite Editor - by johnno56 - 01-25-2025, 11:24 PM
RE: Repurposed Sprite Editor - by 1micha.elok - 01-26-2025, 01:22 AM
RE: Repurposed Sprite Editor - by johnno56 - 01-26-2025, 05:58 AM
RE: Repurposed Sprite Editor - by johnno56 - 01-26-2025, 10:46 AM
RE: Repurposed Sprite Editor - by 1micha.elok - 01-27-2025, 11:58 AM
RE: Repurposed Sprite Editor - by 1micha.elok - 01-27-2025, 04:23 AM

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