01-26-2025, 10:46 AM
This is basically level 1 of Wolf3D - no enemies; decorations; sound/music; limited tile set; no exit...
Adding enemies etc can be done using the Map Editor... assuming extra tiles can be added... lol
If the map[[]] takes only digits, perhaps using digits 10-99, could easily (well, maybe not 'easily') include the full tile set? Might have to tinker a little... Moo Ha Ha Ha...
As you can see, the level 'works', but the process in creating the map needs a 'lot' of work.
One slight 'cosmetic' glitch... When a door opens, it disappears as it should, and leaves behind a 'sliding door' image. Unfortunately, that image was created for the original example 6 map. By adding different wall textures this random feature has been made more noticeable... Doh! (see attached image)
level1.zip (Size: 225.73 KB / Downloads: 5)
(includes extra tiles)
Always open to suggested changes... lol
J
Adding enemies etc can be done using the Map Editor... assuming extra tiles can be added... lol
If the map[[]] takes only digits, perhaps using digits 10-99, could easily (well, maybe not 'easily') include the full tile set? Might have to tinker a little... Moo Ha Ha Ha...
As you can see, the level 'works', but the process in creating the map needs a 'lot' of work.
One slight 'cosmetic' glitch... When a door opens, it disappears as it should, and leaves behind a 'sliding door' image. Unfortunately, that image was created for the original example 6 map. By adding different wall textures this random feature has been made more noticeable... Doh! (see attached image)
level1.zip (Size: 225.73 KB / Downloads: 5)
(includes extra tiles)
Always open to suggested changes... lol
J
Logic is the beginning of wisdom.