03-31-2025, 02:40 AM
(03-30-2025, 11:21 PM)1micha.elok Wrote:(03-30-2025, 05:58 PM)kevin Wrote: Hi, I'm afraid that I have failed to replicate this issue so far. Is the issue still happenning using the v2 copy of the program that I uploaded? Sorry for the question, there is no rush, but if you have the chance to provide more details, and steps taken, when the issue happens, I would really appreciate it, as it is bugging me![]()
All - is anyone else seeing this issue at all?
Many thanks.
click each image to zoom in
Herewith the steps :
1. Run the Pixel Editor 2
2. Load a png image file with transparency , choose dino-run.png
3. Frame Across = 4, Frame Down = 1, Proceed Now
4. Frame number 2, blue noise
Hi! Don't worry, it's already a working day, and it's Monday—let's get started! You may take a look when you have time; it's just a very small issue. Nevertheless, I can still draw pixels, making sprites and tilesets with your useful pixel editor.
TGIM (=Thanks God It's Monday)
Perfect - that is very useful, as I can now replicate the issue (but not fix it yet - that will follow). It will only happen with tilesets created in a 3rd party app I think.