Yesterday, 11:57 PM
(Yesterday, 11:38 AM)Marcus Wrote: If you want high performance, RCBasic is a way better choice than naalaa. It uses hardware accelerated graphics for both 2d and 3d stuff. Naalaa uses software rendering only, simply because that's a really big interest of mine. As far as I know, RCBasic also comes with 2D and 3D physics engines, which should make things a lot easier.
There really seems to be no point at all in using naalaa, but I'll do so anyway
If you add the support for dynamic link library to future versions of NaaLaa, NaaLaa will become a very flexible software. Users will be able to use various game libraries! Such as Raylib. Raylib supports hardware accelerated 3D game.
Perhaps a lot of new users will join this forum.
Please consider!
