Something similar is happening with the Koch Curve example. When you set recursion to 6 or more calls, all you get is a single pixel. I'm 99% sure it wasn't happening with Yabasic or EGSL It must be something related to number precision in NaaLaa.
I should have been more clear about what I meant by "smaller programs". It doesn't matter how many line of code there is. All that matter is number of turns.
I should have been more clear about what I meant by "smaller programs". It doesn't matter how many line of code there is. All that matter is number of turns.