02-18-2024, 11:31 AM
(This post was last modified: 02-18-2024, 11:45 AM by 1micha.elok.)
Just a small test, so far so good
I have a case here where n7 created two windows ( console and graphic ) even #win32 flag there
I ran the code in N7 version 24.02.16 released
Code:
#win32
set window "test",320,160
do
set color 255,0,0
pln "write on console"
wln "write on window"
draw rect 10,10,50,50,1
wait 1
until keydown(KEY_ESCAPE)
(02-18-2024, 10:51 AM)Marcus Wrote: ...
If I remember correctly, you once reported that every n7 program creates two windows (a console window and a graphical window) even if the code includes a '#win32' flag. Is that still the case?
I have a case here where n7 created two windows ( console and graphic ) even #win32 flag there
I ran the code in N7 version 24.02.16 released
Code:
#win32
'=======================================================
' MASTERMIND simplified
'
' The board has 8 rows and 4 circles in each row
' - 8 rows : eight chances to win the game
' - 4 circles : guess what color
' There are 8 possible colors to choose.
' To help you win the game, watch the colored hints :
' - GREEN, correct in color and position
' - RED, color in wrong position
'
' Controls
' - Use Mouse and Left Click on the color
' Your mouse is only visible on 'Choose' Layout
' - ESC to quit
' - F5 is a secret key to preview solution
'
'=======================================================
'-----------------
' INITIALIZATION
'-----------------
set window "MASTERMIND",450,480,false
set redraw off
visible cBlack = [0,0,0] 'black
visible cWhite = [255,255,255] 'white
visible cRed = [255,0,0] 'red
visible cGreen = [0,255,0] 'green
visible cGray = [192,192,192] 'light gray
visible cColor = [] 'hold some colors
visible colorPaint = [] 'hold random colors to choose from
visible chosenColor = 10 'color which is chosen by mouse's left click
visible c = -1 'just a counter
visible countGreen = [] 'count how many correct answers in one line
'Sprite Class Definition
Sprite =
[
'---Properties---
'position (x,y) and radius (r1,r2). code is color's code
x:0,y:0,r1:10,r2:14,code:0,
'---Methods---
'Pos : set sprite's position
'Create : create circle on certain coordinate, with certain color, and certain size
'ColorIt : only color and certain size
Pos : function(posX,posY);this.x=posX;this.y=posY;endfunc,
Create : function(posX,posY,rgb,scale)
this.Pos(posX,posY)
set color cBlack;draw ellipse this.x,this.y,scale*this.r2,scale*this.r2,1
set color rgb;draw ellipse this.x,this.y,scale*this.r1,scale*this.r1,1
endfunc,
ColorIt : function(rgb,scale)
set color cBlack;draw ellipse this.x,this.y,scale*this.r2,scale*this.r2,1
set color rgb;draw ellipse this.x,this.y,scale*this.r1,scale*this.r1,1
endfunc
]
visible Guess = fill(Sprite,32) '32 guess objects
visible Hint = fill(Sprite,32) '32 hints objects
visible Paint = fill(Sprite,8) '8 possible colors
visible Solution = fill(Sprite,4) 'Solution to Mastermind
InitialValue()
Layout()
'--------------
' MAIN PROGRAM
'--------------
do
if keydown(KEY_F5) then ShowSolution("Solution") 'secret key F5 to show solution
LeftClick()
redraw
wait 1
until keydown(KEY_ESCAPE)
'-----------
' FUNCTIONS
'-----------
function InitialValue()
'8 possible colors
cColor[0] = [225,29,72] 'red
cColor[1] = [59,130,246] 'blue
cColor[2] = [34,197,94] 'green
cColor[3] = [249,115,22] 'orange
cColor[4] = [124,58,137] 'purple
cColor[5] = [146,64,14] 'brown
cColor[6] = [148,168,184] 'gray
cColor[7] = [251,191,36] 'yellow
cColor[10] = [255,255,255] 'white
'choose random colors to be assigned to Paint objects
randomize clock()'randomize seed
for i = 0 to 3
randomColor = rnd(1,8)
select randomColor
case 1;colorPaint[i]=cColor[0];colorPaint[i].code=0
case 2;colorPaint[i]=cColor[1];colorPaint[i].code=1
case 3;colorPaint[i]=cColor[2];colorPaint[i].code=2
case 4;colorPaint[i]=cColor[3];colorPaint[i].code=3
case 5;colorPaint[i]=cColor[4];colorPaint[i].code=4
case 6;colorPaint[i]=cColor[5];colorPaint[i].code=5
case 7;colorPaint[i]=cColor[6];colorPaint[i].code=6
case 8;colorPaint[i]=cColor[7];colorPaint[i].code=7
endsel
next
endfunc
function Layout()
set color cWhite;cls 'clear screen
'Layout partition
set color cBlack;draw line 0,40,width(primary),40 'horizontal line
set color cBlack;draw line 0,370,width(primary),370 'horizontal line
set color cBlack;draw line 250,40,250,height(primary)'vertical line
set color cGray;draw rect 1,371,249,height(primary)-1,1 'area to choose color from
'Title for each part of layout
set color cBlack
set caret 180,20;wln "MASTERMIND"
set caret 50,50 ;wln "Guess"
set caret 300,50;wln "Hints"
set caret 50,380;wln "Choose"
'Layout #1 (Circles for guess) and Layout #2 (Circle for hints)
for j = 0 to 28 step 4 '8 rows
for i = 0 to 3 'each row has 4 circles
Guess[i+j].Create(50+i*50,80+j*8,cColor[chosenColor],1) 'Layout #1: circles for guess
'set color cRed; set caret 50+i*50,80+j*8;wln (i+j) 'for debugging
Hint[i+j].Create(300+i*25,80+j*8,cColor[chosenColor],0.5) 'Layout #2: circles for hints
'set color cRed; set caret 300+i*25,80+j*8;wln (i+j) 'for debugging
next
next
'Layout #3 : Paint objects, 8 colors to choose from
for j = 0 to 4 step 4
for i = 0 to 3
Paint[i+j].Create(50+i*50,410+j*8,cColor[i+j],1)
'set color cWhite; set caret 50+i*50,410+j*8;wln (i+j) 'for debugging
next
next
endfunc
function LeftClick()
'Your mouse is only visible on 'Choose' Layout
if mousey()>=370 and mousey()<height(primary) and mousex()<250 then
if mousey()>=400 and mousey()<420 then
if mousebutton(0,true) 'mouse left click
if mousex()>=40 and mousex()<=60 then chosenColor = 0
if mousex()>=90 and mousex()<110 then chosenColor = 1
if mousex()>=140 and mousex()<160 then chosenColor = 2
if mousex()>=190 and mousex()<210 then chosenColor = 3
c = c + 1
if c>=32 then
set color cBlack;set caret 300,430
Box("Sorry, you lose")
ShowSolution("The solution is")
end
else
Guess[c].code = chosenColor
Guess[c].ColorIt(cColor[chosenColor],1)
Compare(c)
endif
endif
elseif mousey()>432 and mousey()<452 then
if mousebutton(0,true) 'mouse left click
if mousex()>=40 and mousex()<=60 then chosenColor = 4
if mousex()>=90 and mousex()<110 then chosenColor = 5
if mousex()>=140 and mousex()<160 then chosenColor = 6
if mousex()>=190 and mousex()<210 then chosenColor = 7
c = c + 1
if c>=32 then
set color cBlack;set caret 300,430
Box("Sorry, you lose")
ShowSolution("The solution is")
end
else
Guess[c].code = chosenColor
Guess[c].ColorIt(cColor[chosenColor],1)
Compare(c)
endif
endif
endif
else
set mouse 50,410 'set mouse position back to red circle
endif
redraw
endfunc
function ShowSolution(myText)
set color cWhite; draw rect 251,371,width(primary)-1,height(primary)-1,1 'clear
for i = 0 to 3
set color cBlack; set caret 300,380;wln myText
Solution[i].Create(300+i*35,430,colorPaint[i],1)
next
redraw
wait 2000
set color cWhite; draw rect 251,371,width(primary)-1,height(primary)-1,1 'clear
endfunc
function Compare(c)
'Identify in whichColumn and in whichLine
for i = 0 to 3; if (c-i)%4=0 then whichColumn = i;next
for i = 0 to 28 step 4
if c>=i and c<=(i+3) then whichLine = (i/4)
next
'RED, color in wrong position
'GREEN, color in right position
for i = 0 to 3
if i = whichColumn and Guess[c].code = colorPaint[i].code then
Hint[c].ColorIt(cGreen,0.5)
countGreen[whichLine] = countGreen[whichLine]+1
if countGreen[whichLine] = 4 then
Box("Congratulation")
ShowSolution("You Win")
wait 2000
end
endif
break 'the same color may appear in some circles
elseif i<>whichColumn and Guess[c].code = colorPaint[i].code then
Hint[c].ColorIt(cRed,0.5)
endif
next
endfunc
function Box(myText)
set color 200,200,200,100;draw rect 110,90,250,180,1 'shadow
set color cGray;draw rect 100,80,250,180,1 'filled box
set color cBlack;draw rect 100,80,250,180 'box frame
set caret 150,130;wln myText 'write myText
redraw
wait 3000
endfunc