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Physics
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(03-04-2024, 07:37 AM)kevin Wrote:
(03-04-2024, 05:50 AM)johnno56 Wrote: I cannot recall if I have raised this question before... forgive if I have... What is involved in creating a simple physics engine / library? Say something like Box2D or Box2D-lite? The big question(s)... Can N7 do it... and how?

J

Hi Johnno, that would be awesome, although pretty difficult I would imagine.

However, I seem to remember that in either N5 or N6 there was (I think) a wrapper for Box2D that allowed it's use - I'm sure I wrote a couple of games using it. I'll try to look them up a little later today - I know a lot of my older stuff got lost a couple of years ago though.

OK, N6 had a library for Box2D - attached below:


.zip   Box2D_Next_1_0_0.zip (Size: 359.46 KB / Downloads: 5)

However, I have no idea how hard it would be to port it to N7, or whether it is even possible, I'm afraid.
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Messages In This Thread
Physics - by johnno56 - 03-04-2024, 05:50 AM
RE: Physics - by kevin - 03-04-2024, 07:37 AM
RE: Physics - by kevin - 03-04-2024, 08:52 AM
RE: Physics - by Marcus - 03-04-2024, 03:19 PM
RE: Physics - by johnno56 - 03-04-2024, 07:09 PM
RE: Physics - by aliensoldier - 03-04-2024, 07:19 PM
RE: Physics - by Marcus - 03-04-2024, 07:52 PM
RE: Physics - by johnno56 - 03-05-2024, 03:24 AM
RE: Physics - by aliensoldier - 03-05-2024, 02:45 PM
RE: Physics - by johnno56 - 03-05-2024, 07:00 PM
RE: Physics - by Marcus - 03-05-2024, 09:05 PM

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