03-04-2024, 08:52 AM
(03-04-2024, 07:37 AM)kevin Wrote:(03-04-2024, 05:50 AM)johnno56 Wrote: I cannot recall if I have raised this question before... forgive if I have... What is involved in creating a simple physics engine / library? Say something like Box2D or Box2D-lite? The big question(s)... Can N7 do it... and how?
J
Hi Johnno, that would be awesome, although pretty difficult I would imagine.
However, I seem to remember that in either N5 or N6 there was (I think) a wrapper for Box2D that allowed it's use - I'm sure I wrote a couple of games using it. I'll try to look them up a little later today - I know a lot of my older stuff got lost a couple of years ago though.
OK, N6 had a library for Box2D - attached below:
Box2D_Next_1_0_0.zip (Size: 359.46 KB / Downloads: 5)
However, I have no idea how hard it would be to port it to N7, or whether it is even possible, I'm afraid.