03-05-2024, 02:45 PM
(03-05-2024, 03:24 AM)johnno56 Wrote: I was never a fan of Megadrive and never used a SNES... (I know. Shock. Horror!) Can you cite an example of "unrealistic" physics for the aforementioned machines? Just curious. Not judging...
You can also look at the master system, nes, pc engine or micro computers like spectrum, amstrad, commodore friend, atari st etc...
The 8 and 16 bit generations use unrealistic physics and also the arcade games that you can try on the mame. I would say that 99 percent or more of those games do not use realistic physics but if you want an example then on the megadrive to go Trying you can watch golden ax, the shinobi saga, the sonic, comix zone, contra, castlenavia, sparkster, Teenage Mutant Hero Turtles, the street of rage saga and for me the best action game of all time "Alien Soldier", they are Only a few examples but as I say, most use unrealistic physics with some exceptions.