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The Maze
#7
Raycasting games are just like top down 2d games. Maybe you can look at how I coded the enemies in farmer man (in7/examples/other)? I believe they chase the player when they see him. There should also be a function in wolf3d to check if a point (x, z) is visible from another point.
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Messages In This Thread
The Maze - by 1micha.elok - 04-09-2024, 09:50 AM
RE: The Maze - by johnno56 - 04-09-2024, 11:15 AM
RE: The Maze - by 1micha.elok - 04-09-2024, 11:24 AM
RE: The Maze - by 1micha.elok - 04-12-2024, 06:59 AM
RE: The Maze - by johnno56 - 04-12-2024, 11:23 AM
RE: The Maze - by 1micha.elok - 04-12-2024, 12:54 PM
RE: The Maze - by Marcus - 04-12-2024, 06:08 PM
RE: The Maze - by 1micha.elok - 04-12-2024, 11:32 PM
RE: The Maze - by johnno56 - 04-13-2024, 07:53 AM
RE: The Maze - by 1micha.elok - 04-14-2024, 12:32 AM
RE: The Maze - by 1micha.elok - 04-15-2024, 01:35 PM
RE: The Maze - by johnno56 - 04-14-2024, 03:17 AM
RE: The Maze - by johnno56 - 04-15-2024, 05:48 PM
RE: The Maze - by 1micha.elok - 04-22-2024, 10:34 AM
RE: The Maze - by 1micha.elok - 04-24-2024, 04:41 AM
RE: The Maze - by Marcus - 04-24-2024, 06:46 AM

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