05-01-2024, 03:17 PM
Dude, that's really cool
Probably it would be possible to ... I'm not sure, just thinking out loud ... split up the movement of the flippers into tinier steps (just logically, while updating) to get better precision when they hit the ball. That way the flippers could move a lot faster without any loss of accuracy.
I know it's just a test. But still, it would probably not be that hard to use this in combination with 'draw poly image' or 'draw image xform' to get textured graphics. I'll look into that when I get the time
Well done!
Probably it would be possible to ... I'm not sure, just thinking out loud ... split up the movement of the flippers into tinier steps (just logically, while updating) to get better precision when they hit the ball. That way the flippers could move a lot faster without any loss of accuracy.
I know it's just a test. But still, it would probably not be that hard to use this in combination with 'draw poly image' or 'draw image xform' to get textured graphics. I'll look into that when I get the time
Well done!