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S3D : the devil's triangle
#3
(05-05-2024, 03:01 PM)Marcus Wrote: You need to push and pop the transformation when drawing the plane, else the pyramid's position will be relative to the plane's position and rotations.
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I added a translate into the screen before drawing the plane and the pyramid so that I could see what the pyramid was up to.

It's very exciting to learn S3D, ... "one small step for man, one giant leap for humankind" ....  Big Grin Big Grin Big Grin
Next, I plan to make a very simple game "The Devil's Triangle"
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Messages In This Thread
S3D : the devil's triangle - by 1micha.elok - 05-05-2024, 02:12 PM
RE: S3D : the devil's triangle - by Marcus - 05-05-2024, 03:01 PM
RE: S3D : the devil's triangle - by 1micha.elok - 05-06-2024, 01:34 AM
RE: S3D : the devil's triangle - by johnno56 - 05-06-2024, 07:56 AM
RE: S3D : the devil's triangle - by 1micha.elok - 05-06-2024, 08:45 AM
RE: S3D : the devil's triangle - by Marcus - 05-06-2024, 02:18 PM
RE: S3D : the devil's triangle - by johnno56 - 05-06-2024, 08:09 PM
RE: S3D : the devil's triangle - by 1micha.elok - 05-07-2024, 07:44 AM
RE: S3D : the devil's triangle - by Marcus - 05-07-2024, 07:19 PM
RE: S3D : the devil's triangle - by 1micha.elok - 05-08-2024, 07:26 AM

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