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Three well-known games which were made in Rust and Bevy in recent years.
#1
(https://copilot.microsoft.com/)

I asked:
Can you list three well-known games which were made in Rust and Bevy in recent years? Why are they well-known?

Copliot's reply:
Here are three well-known games made with Rust and Bevy in recent years:
1️⃣ Veloren – A multiplayer voxel RPG inspired by Minecraft and Breath of the Wild. It’s fully open-source, developed by a passionate community, and showcases Rust’s ability to handle large-scale procedural worlds2.
2️⃣ Lost in Time – A roguelike survival game featuring procedural world generation, dungeon exploration, and RPG mechanics. It’s praised for its Diablo-style loot system, dynamic environments, and deep gameplay mechanics.
3️⃣ Tiny Glade – A cozy, creative building game where players construct castles and landscapes in a relaxing, freeform way. It’s gained attention for its beautiful art style and intuitive mechanics, making it a standout in the Rust game development scene.
? Why Are These Games Well-Known?
  • Veloren is a community-driven project that proves Rust’s capability for large-scale multiplayer worlds.
  • Lost in Time demonstrates Bevy’s power in handling procedural generation and RPG mechanics.
  • Tiny Glade has gained popularity for its unique, relaxing gameplay and stunning visuals.
These games highlight Rust and Bevy’s growing influence in game development—offering performance, safety, and flexibility for modern indie projects!
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#2
Just looked at Bevy's website examples. As Darth Vader said (Empire Strikes Back 1980), "Impressive. Most impressive."

Had a quick look at some Rust code... Really fast! Really weird (for me anyway... lol) Regardless of the speed, the language itself is not easy to read... I'm probably too used to Basic... I think I will stick to N7 and Basic....
Logic is the beginning of wisdom.
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#3
(06-16-2025, 08:30 AM)johnno56 Wrote: Just looked at Bevy's website examples. As Darth Vader said (Empire Strikes Back 1980), "Impressive. Most impressive."

Had a quick look at some Rust code... Really fast! Really weird (for me anyway... lol) Regardless of the speed, the language itself is not easy to read... I'm probably too used to Basic... I think I will stick to N7 and Basic....

Good choice.
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