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N7 version 25.08.30 released
#1
2025-08-30
  • Added the command 'file seek' and the functions 'filetell' and 'fileseek' (examples/help/file_seek_tell.n7)
  • ngui: Fixed a bug that could cause a crash in the enginea editor. A widget now loses keyboard focus if you click anywhere outside it
  • s3d: 'S3D_Clear' and 'S3D_BeginMesh' now set the primitive color to white, an implicit call to 'S3D_Color(255, 255, 255)'
  • Added the games Darned Dungeon and Blocks 3D to examples/games

https://naalaa.com/n7/N7_250830.zip
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#2
Thank you .... downloaded it
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#3
As we say here in Oz, "On to it like a Seagul on a chip". (homework... lol)

Thank you!
Logic is the beginning of wisdom.
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#4
I wrote a loader for md2 files (quake 2 models) yesterday, using this update's new functions. I'll test the loader som more today after work, then post an example.
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#5
Quake 2... Now there's a title I haven't heard of in a long time... Looking forward to it... Wink
Logic is the beginning of wisdom.
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#6
At the moment, S3D library uses 3D models in the *.obj format, but I was wondering how to use *.md2 files instead — and if that might make 3D animation in Naalaa a bit easier?  Big Grin
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#7
(09-02-2025, 12:02 PM)1micha.elok Wrote: At the moment, S3D library uses 3D models in the *.obj format, but I was wondering how to use *.md2 files instead — and if that might make 3D animation in Naalaa a bit easier?  Big Grin

The example I posted was quickly thrown together, I'll write a better one when I get the time.
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#8
Thanks for posting md2 loader.
I like it. Now, I know how to animate the 3D model : run and punch
Awesome.
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