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Jam for All Basic Dialects #7
#31
he he
if you have old game source you can modify it and post it there
then recompile it and voila

btw what this themes means ?

themes by me.(
1. Limited Space 
2. Tunnels 
3. Protect It 
4. Dig 
5. One Weapon, Many Purposes  
6. Contrast

can anyone explain it Big Grin
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#32
Aurel,

Hmm... I would only be guessing... 

How the themes are interpreted depends entirely on the one coding the game... For example: 'Limited Space' could imply that the game play area may be quite small... Like a small version of Pac-Man or the game may be restricted to one room... 'Protect it' may be like a Tower Defence game. Protecting a castle from increasing waves of enemies... 'Contrast' could be a game that only uses two colours... or it could be that one player is very small and the enemy is huge... 

There are no 'hard and fast rules' as to what the games 'must' be... I believe that 'creativity' is one of the areas of judgement... The weird themes are designed to stir the imagination... 

I am not sure if this answers your question?
Logic is the beginning of wisdom.
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#33
(01-22-2026, 12:37 PM)johnno56 Wrote: Aurel,

Hmm... I would only be guessing... 

How the themes are interpreted depends entirely on the one coding the game... For example: 'Limited Space' could imply that the game play area may be quite small... Like a small version of Pac-Man or the game may be restricted to one room... 'Protect it' may be like a Tower Defence game. Protecting a castle from increasing waves of enemies... 'Contrast' could be a game that only uses two colours... or it could be that one player is very small and the enemy is huge... 

There are no 'hard and fast rules' as to what the games 'must' be... I believe that 'creativity' is one of the areas of judgement... The weird themes are designed to stir the imagination... 

I am not sure if this answers your question?

That's a very good answer!
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#34
(01-21-2026, 06:29 PM)aurel Wrote: he he
if you have old game source you can modify it and post it there
then recompile it and voila

btw what this themes means ?

themes by me.(
1. Limited Space 
2. Tunnels 
3. Protect It 
4. Dig 
5. One Weapon, Many Purposes  
6. Contrast

can anyone explain it Big Grin

I ask an AI. to design some logos for micro(A). Free of charge.

(01-22-2026, 12:37 PM)johnno56 Wrote: There are no 'hard and fast rules' as to what the games 'must' be... I believe that 'creativity' is one of the areas of judgement... The weird themes are designed to stir the imagination... 

Your explanation is very well.  Big Grin Wink Cool


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#35
(01-23-2026, 12:12 AM)luwal Wrote:
(01-21-2026, 06:29 PM)aurel Wrote: he he
if you have old game source you can modify it and post it there
then recompile it and voila

btw what this themes means ?

themes by me.(
1. Limited Space 
2. Tunnels 
3. Protect It 
4. Dig 
5. One Weapon, Many Purposes  
6. Contrast

can anyone explain it Big Grin

I ask an AI. to design some logos for micro(A). Free of charge.

(01-22-2026, 12:37 PM)johnno56 Wrote: There are no 'hard and fast rules' as to what the games 'must' be... I believe that 'creativity' is one of the areas of judgement... The weird themes are designed to stir the imagination... 

Your explanation is very well.  Big Grin Wink Cool

I like the logos with the small circles. Clean looking and does not detract from the name. Nice.
Logic is the beginning of wisdom.
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#36
I already have a logo


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#37
Cool Smile
Logic is the beginning of wisdom.
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#38
(01-23-2026, 05:25 PM)aurel Wrote: I already have a logo

Hello...

I see a discussion thread about another language. The discussion thread really inspired me: Rolleyeshttps://itch.io/t/5793515/bazzbasic-was-released )

The document of Micro(A) is really not enough. BazzBasic looks much more younger than Micro(A) but the manual is really high-quality:

https://ekbass.github.io/BazzBasic/manual/#/README
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#39
well yes manual of micro(A) could be better
but curently how is it is simple as interpreter itself
there is no big fancy stuff

also i dont use github because i dont trust them too much
and managing github islot of work i don't like too much
i prefer sourceforge
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#40
microA help is simple but good enough to figure what is what
also tthere are over 100 examples


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