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How to make a race track ?
#11
(11-28-2024, 01:33 AM)1micha.elok Wrote:
(11-10-2024, 04:02 PM)kevin Wrote: This looks very interesting, and I look forward to seeing any updates that you post on it. I have tried in the past to make a car racing game, but never succeeded. Thank you for posting.

The best thing, so far, for the car racing game in N7 is https://www.naalaa.com/forum/thread-92-p...tml#pid589. It was made in March ... However, polyline as a race track mapped with S3D library is interesting too ... perhaps, someday, we could find a better way and improvement on the car racing game  

Big Grin Big Grin Big Grin


For something like Outrun and Lotus Esprit Turbo Challenge, I think the best way is fake 3D as in the old thread. But as I said, there are no real turns with that approach. The car and road always move forward along the z axis, the road just shifts left and right.
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