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Xmas New Year
#11
Ha! Our major Christmas difficulties are: Sunburn; BBQ smoke in the eyes and mosquitoes... Snow? We wish... lol
Logic is the beginning of wisdom.
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#12
Ah, the first snow had fallen this night, so here are two photos from my morning walk to work Smile


Attached Files Thumbnail(s)
       
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#13
Cool... literally... lol

We had a pleasant 34C day today... some warm weather at last... but, this is Melbourne... anything is possible... lol
Logic is the beginning of wisdom.
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#14
WINTER CHRISTMAS

   
click the image to zoom in

Code:
'=========================================================================
' WINTER CHRISTMAS
' It's almost Christmas ! Santa Claus is running to the north pole.
' Collect gifts as many as possible for children around the world.
' Please be careful, Yeti didn't like Santa Claus.
'
' CONTROL KEYS
' - UP          = jump
' - ESC / ENTER = continue
'
' ACKNOWLEDGMENTS
' - Game Speed / Slow motion effect by Marcus
'   https://naalaa.com/forum/thread-155-post-1124.html#pid1124
' - How to code efficiently by Marcus
'   https://naalaa.com/forum/thread-162-post-1190.html#pid1190
' - Wind moderate strong JPN by freesound community
'   https://pixabay.com/sound-effects/wind-moderate-strong-jpn-78086/
' - Yeti King sprite sheet submitter by madhattervx
'   https://www.spriters-resource.com/pc_computer/spelunky2/sheet/182550/
' - Cartoon Character Sneeze
'   https://mixkit.co/free-sound-effects/sneeze/
' - Santa Claus Sprite Sheet
'   https://www.gameart2d.com/santa-claus-free-sprites.html
' - Jump sound effect
'   https://mixkit.co/free-sound-effects/jump/
' - Retro Arcade Lose
'   https://mixkit.co/free-sound-effects/lose/
'
' DISCLAIMER                                                       
'  This tiny game is a work of fiction.                     
'  It is not intended for commercial use and not for sale                       
'  No person or entity associated with this game received payment   
'  or anything of value, or entered into any agreement,             
'  in connection with any game assets used in this game.           
'  Names, characters, places, events and incidents
'  are either the products of the author’s imagination
'  or used in a fictitious manner.
'  Any resemblance to actual persons, animals, and creatures,
'  living or dead, or actual events is purely coincidental.
'
'=========================================================================

'----------------
' INITIALIZATION
'----------------
#win32
randomize time()
set window "Winter Christmas", 512, 256,false,2
set redraw off

'color definition
visible deepblue = [20,30,40]
visible white    = [255,255,255]
grey             = [200,200,200]

'font
bigfont = createfont("arial", 24, true, false, false, true)

' snow
snow = []
for i = 1 to 1000
    c = 64 + rnd(256) 'color
    snow[sizeof(snow)] =
            [
            'properties
            x: rnd(512), y: rnd(512),
            dy: 25 + rnd(200),
            c: [c, c, c],
           
            'functions
            Update: function(dt)
                this.y = (this.y + this.dy*dt)%230             
                    if this.x > 0 then
                        this.x = this.x - rnd(0,1)
                    else
                        this.x = 512
                    endif
            endfunc,
           
            Draw: function()
                set color this.c
                draw pixel this.x, this.y
            endfunc
            ]
next

' misc variables
visible gameSpeed = 1
visible answer ="N"
prevTime = clock()

' Sound effect
visible soundEffect = true
wind = loadmusic("assets/wind1.wav")
if soundEffect then play music wind,1

' Santa Claus
visible santa = []
santa.run = loadimage("assets/santaclaus.png",11,1)
santa.head = loadimage("assets/head.png",1,1)
santa.cell = 0
santa.x = 20
santa.y = 175
santa.pos = 0 'santa position 0=stay 1=up 2=down
santa.jump = loadsound("assets/jump.wav")
santa.lose  = loadsound("assets/lose.wav")
santa.life = 5
santa.deltay = 0

' Yeti
yetis = []
for i = 1 to 5
    yetis[sizeof(yetis)] =
            [
            'properties
            x: rnd(0,700), y: 170,
            walk:loadimage("assets/yeti_walk.png",8,1),
            cell:rnd(0,7),
           
            'functions
            Update: function(dt)
                this.x = this.x - dt*20
                if this.x < -50 then
                    this.x = rnd(500,800)
                endif
               
             endfunc,
           
             Draw: function(dt)
                set color white
                draw image this.walk,this.x,this.y, this.cell
                if this.cell <8 then
                    this.cell = this.cell + dt*5
                else
                    this.cell = rnd(0,7)
                endif

                'collision detection
                if santa.pos = 0 and int(santa.x+30) = int(this.x) then
                    santa.life = santa.life - 1
                    do
                        set color deepblue
                        draw rect 0,230,512,20,1
                        set color white
                        message("Press ENTER to Continue")
                        if soundEffect then play sound santa.lose,1
                        wait 1           
                   until keydown(KEY_RETURN,true)
                endif                                 
             endfunc
            ]
next

'box
visible boxCount = 0
box = []
for i = 1 to 20
box[sizeof(box)] =
[
    'properties
    img: loadimage("assets/box.png"),                     
    x: rnd(500,800), y: rnd(80,160),
   
    'functions           
    Update: function(dt)
        this.x = this.x - dt*50
        if this.x < -50 then
            this.x = rnd(500,800)
        endif
       
        'collision detection
        if santa.pos = 1 and int(santa.x+30) = int(this.x) then
            boxCount = boxCount + 1
            this.x = rnd(500,800)
        endif               
   endfunc,
               
    Draw: function()
        set color rnd(100,255),rnd(100,255),rnd(100,255)
        draw image this.img, this.x, this.y
    endfunc       
]
next

'--------------
' MAIN PROGRAM
'--------------
do
while not keydown(KEY_ESCAPE)
    ' Delta time
    t = clock()
    dt = (min(t - prevTime, 66))/1000
    prevTime = t
    dt = dt*gameSpeed
    gameSpeed = gameSpeed + dt*0.025     
   
    ' background scene   
    set color deepblue ; cls                     
    set color white ; draw rect 0,220,512,10,1    'white ground

    'snow animation
    foreach s in snow  s.Update(dt)   
    foreach s in snow  s.Draw()   

    'santa claus animation
    set color white
    draw image santa.run,santa.x,santa.y,santa.cell
    santa.cell = (santa.cell+dt*20)%11
    if keydown(KEY_UP) and santa.pos = 0
        santa.deltay = -200
        santa.pos = 1
        if soundEffect then
            play sound santa.jump,1
        endif
    elseif santa.pos
        santa.deltay = santa.deltay + dt*200
        santa.y = santa.y + santa.deltay*dt
        if santa.y >= 175
            santa.y = 175
            santa.pos = 0
        endif
    endif     

    'info
    set color grey
    draw image box[1].img,430,10
    set caret 465,10 ; set font bigfont; write boxCount
    set color white
    if santa.life > 0 then
        for k = 1 to santa.life
            draw image santa.head,25*k-20,10
        next
    else
        exit()
        if upper(answer) = "Y" then santa.life = 5
    endif
    set color deepblue
    draw rect 0,230,512,20,1
    set color white
    set caret 10,235
    set font 0; write "Game Speed :"+ int(gameSpeed) 

    'yeti animation
    foreach y in yetis  y.Update(dt)   
    foreach y in yetis  y.Draw(dt)
   
    'box animation
    foreach b in box  b.Update(dt)
    foreach b in box  b.Draw()
                                                                                                                                                                                                                                                                                                                               
    redraw
    wait 1
wend
exit()
loop


'-----------
' FUNCTIONS
'-----------
function message(text)
    set color deepblue
    draw rect 0,230,512,20,1
    set color white
    set caret 10,235; set font 0; write text
    redraw
endfunc

function exit()
    set color deepblue
    draw rect 0,230,512,20,1
    set color white
    set font 0
    do
        message("Continue ? (Y/N)")
        answer = rln(1,TYPE_STRING)
        if upper(answer) = "N" then end           
        wait 1
    until upper(answer) ="Y"
    gameSpeed = 1
endfunc


Attached Files
.zip   Snow2024.zip (Size: 425.14 KB / Downloads: 5)
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#15
Nice
and good graphic
i was thinking that only me using win7 ..heh
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#16
Cool game... one minor suggestion... It might be a good idea to start the game with just Santa on the screen "then" allow the Yeti's to walk across. Poor Santa had his hands full when dropped into a bunch of Yetis... lol
Logic is the beginning of wisdom.
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#17
Very good - I particularly liked the animation of the sprites. Also found the "cheat" mode after about level 8, where you can just hold the up key all the time and Santa becomes "nearly" indestructible Smile - I soon got to level 30 after that....Smile
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#18
Nice one! The sound and the snow effect really does make it feel like a good storm!
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